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  #11  
Old 12-12-2017, 04:11 AM
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fbeauvaisc fbeauvaisc is offline
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I totally agree that the CC system is not practical and renders multi-timbral patches very hard to work with.

All the crossfade should be done on CC1 and expression should always be CC11. Adding a 3rd CC for vibrato on powerfull system patches should simply be on a 3rd CC. If that was the case, we could have multi-timbral patches that make sens in deed.

Even better if they were assignable.

I'm lucky that Cubase has a feature called note expression (not to be confused with expression maps). I've started using this to work around the EW's CC confusion. With note expression, I can draw on a note or group of notes all the CC data I want and they are totally independent. This means I could have a chord on an event and all the notes inside that chord have there own individual CC* curves assigned to them. This means I could have a single note vibrate in a chord.

I think that when EW released those huge libraries, not many people were using big multi-timbral patches because of HD and computer limitations. Remember the prices of SSDs in 2011 when Hollywood Strings was released.

Now that computers have caught up, more and more of us are using fully loaded multi-timbral instances, EW needs provide the tools to take advantage of all these great sounds.
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  #12  
Old 04-25-2018, 01:28 PM
Dewdman42 Dewdman42 is offline
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One thing you can try to get around the 16 channel limitation, is consider using Vienna Ensemble Pro in multi port mode. Extra expense I know, but then it should be possible to have 16, 32, 48, 64, etc.. channels feeding into separate instances of PLAY...all coming from one track in cubase.

I'm not familiar enough with Cubase to know if there is some way already built into cubase that you can have the expression map go to more than one instance of PLAY inside Cubase without VEP.
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  #13  
Old 05-08-2018, 09:30 AM
Heartii Heartii is offline
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I take my chance : Any solutions for FL Studio users ?
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