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Old 01-16-2018, 08:39 AM
mpillit mpillit is offline
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Default Any opinions on the way this is mastered?

This was done with just Hollywood Strings CC. I dont really know what Im doing when it comes to mastering the final output.

https://soundcloud.com/michael-pillitiere/they-took-her

My effects chain is simply 2 inserts on the final output channel.

1. Ozone 7, in which I randomly pull sliders and struggle to notice the effect of anything other than the maximizer.

2. QL Spaces.

Everything else is left as default out of Play.

Anyone have a good resource on mastering a virtual orchestra?

Thanks!

-M
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Old 01-18-2018, 08:26 AM
jdmcox jdmcox is offline
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No, but it's good music composing and orchestrating.
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Old 01-18-2018, 11:04 AM
mpillit mpillit is offline
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Thank you for saying so!
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Old 01-18-2018, 08:05 PM
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trumpoz trumpoz is offline
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Hi mpillit - I'm not going to comment on mastering as I'm no expert.

I enjoyed the composition and orchestration - particularly some of the sprinkles of semi-tone clashes here and there.

A couple of thoughts on the rendering. Slow pieces with samples are not easy to get sounding realistic.

There are some awkward gaps in the lines throughout - around the 1:49-1:50 and the 1st violins from the C to D at about 0:51 are examples. One thing I find with HS sustain patches is that I have to overlap some of the notes fractionally to get rid of the gaps and sound like a more natural change of note of the string section (in reality not all the players will move at exactly the same time).

To me a piece like this needs more work with expression and vibrato. From 1:50 to 2:24 I would personally be going nuts with the vibarto and molto-vibrato cross-fades contained in the powerful system patches. I find more could be made of the dynamics - subtle rise and fall following the direction of the line. Professional orchestral string players will naturally do this sort of thing.

In terms of space - again personal opinion, more reverb. I'm thinking a Hamburg Cathedral, Dortmund Concert, So.Cal or Northwest Hall. It will also help messy the release tails on some of the sustain patches.
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Old 01-18-2018, 09:25 PM
mpillit mpillit is offline
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Thanks for the detailed crit trumpoz. I appreciate you taking the time!

Yes those gaps annoy me too. I was wondering if using alternating UB and DB patches might rectify that. Maybe not if the sampled sounds all start from a non-moving string rather than one thats already vibrating. That slight fade in while the string gets going...

I honestly havent played with the long-powerful systems that much. I tried out the patch for the beginning, and it was way too in-your-face. I hadnt considered switching to it when the piece did get louder.

And thanks for listing the specific reverb patches.

All very good tips and much appreciated, thank you! I should probably spend more time in the DAW but once I've finished with a piece in notation, Im just eager to get it rendered and out.
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Old 01-19-2018, 09:52 AM
mpillit mpillit is offline
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Updated based on trumpoz's feedback.

https://soundcloud.com/michael-pilli...ey-took-her-v2


Thanks again, I think its much improved.
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